Yeah, Warcraft 3 is one of the biggest games ever, right? We’re talking about one of the most original games ever made in real time. That baddy was developed before real-time strategy games were even able to explode their shells and become the gamblers we all know today. And there is plenty to say when one of these major studios wants to revamp the classics so that we can all enjoy it. But maybe we want to wait this time, my friends, before we start approving it. This time I’ve spoken of Warcraft 3: Reforged and when we think about this remake, there are a few aspects that are a little off. Nonetheless, keep reading if you want to find out more and see what I mean exactly.
This review of Warcraft 3: Reforged is as bitter as the knowledge that a car can continue to polish the bodywork as much as you want, but if the engine is dead it won’t go anywhere. Warcraft 3 (2002) was a very important title in the history of video games, one of those that really left their mark. If we have League of Legends and DoTA 2 today, we owe it to Warcraft 3. If we want the auto battlers also come from there, despite the relationship being further away. In addition, the first version of World of Warcraft took advantage of much of the hinterland designed specifically for Warcraft 3, expanding it certainly, but without distorting it. Those were the years when the name Blizzard Entertainment meant something and warmed the hearts of gamers: each of its titles was expected as the messiah, because each launch was simply perfect. At the bottom was the study of the Diablo, the first two Warcraft and Starcraft, that is one of the few who never missed a shot. His games were revered by increasingly large communities and, despite the lack of originality (Diablo aside), they always ended up setting the pace for the industry, either for the very high sales and because there was little else that could boast the same level of finishing.
We spend two words on gameplay for those prave souls who didn’t know what we’re talking about. Warcraft 3: Reforged is a classic real-time strategic game with a strong narrative component, an evolution of the formula canonized by Westwood Studios with Dune 2 and magnified by the same software house with Command & Conquer and by Blizzard itself with Warcraft 1 and, above all, 2. The typical mission of Warcraft 3: Reforged requires to collect resources to build structures that give access to troops and upgrades, so that you can start from the conquest of the main objective, usually an enemy base or some particularly tough boss. In reality there are also secondary objectives to be achieved, such as the collection of certain objects or the discovery of certain places, made possible by the presence of the heroes. In addition to the standard ones, let’s call them that, there are also pure exploration missions , in which the troops that are on the field are used to continue, or others in which you simply have to resist the attacks of the enemy waves for a certain period of time (you have horde mode present?
.It must be said that the best part of Warcraft 3: Reforged is that what was Warcraft 3 still works perfectly today: the campaigns are balanced and have missions designed in an excellent way, some of which also offer stimulated challenges.
Barry Lachey is a Professional Editor at Zobuz. Previously He has also worked for Moxly Sports and Network Resources “Joe Joe.” he is a graduate of the Kings College at the University of Thames Valley London. You can reach Barry via email or by phone.