Counter-Strike: World Map Offensive Patch Finally Bringing Situations

Counter-Strike: World Map Offensive Patch Finally Bringing Situations 1

Valve patched Counter-Strike: yesterday’s Global attack, adding some minor changes to the overall effect on how the Strategic Target.  There is one update included in Mirage, and the way the map is played could very well be opened. At first glance, it looks small and harmless or it seems to those who do not care too much about the over competitive side of the title, but those who are are quite excited. It’s a mid window bank that allows players to climb over the glass without a team-mate needing to lift it.  It unlocks movement for the terrorist side on the map, because now they reveal that there are three directions of travel on the cartoon with the counter-terrorist side.

Also Read: Counter-Strike: Global Offensive Map Update Finally Brings A Place To Sit On Mirage

Although the number of maps used in the competitive Counter-Strike: Global Offensive scene never deviates from seven, the actual maps do change from time to time. Valve has recently been upgrading the maps in terms of game play and visuals to make them appear less dated. After a map has been removed, Valve then adds another map to replace it. So far, Dust2, Train, Inferno and Nuke have all been updated, with wholesale changes made to overpass over time. Mirage so far has been largely left untouched since it was first added to the map pool on July 1, 2014.

What are the maps?

Despite largely being seen as Valves own maps now, the majority of the maps were originally not created by them and in fact made by members of the community in past versions of CS.

Dust 2

The new version of Dust 2 is set in Morocco, with improved colors and visibility. Dust 2, the most famous and iconic map in the CS franchise was originally created by David Johnson (who also created Cobblestone). Due to the overwhelming success of the original Dust, the sequel was initially named Dust 3 and the reason Johnson himself gave was on the basis that the third installment of any movie trilogy is typically never as good as the first one, I decided to call it Dust 3, and hoped no-one would notice. Jesse Cliffe advised David to rethink this before the map was released, with the name eventually changed to Dust 2.

The map was recently revamped by Valve – who stated their aim was not only to improve the map visually but also to improve the game play. Despite making this bold claim, the map layout was primarily left the same, with minor changes and lighting improvements in dark areas added. The map officially replaced Cobblestone in the active map pool on April 20, 2018.

Dust 2 has always been known for being a balanced map, yet the new version appears to favor the T side slightly. In 2018 so far, 53.9% of rounds were won on the T side, up from 50.8%* in 2016. This can potentially be attributed to the widening of the tunnel leading into the B bombsite, ensuring easier access for the attacking team than on previous installments.


Overpass’ map setting is a canal overpass, with the park built above it in Berlin, Germany. Overpass’ changes were mainly on the A bomb site and the toilets area. Finding a way to make the A bomb site exciting but also balanced was perhaps one of the hardest issues for Valve to overcome.

Although the map can be quite CT sided, it also is one of the most diverse maps in the pool. The T and CT side both have a lot of different ways to play the map, with an incredibly large number of different strategies being viable.


Cache takes place in Pripyat, Ukraine, with the Chernobyl Power Plant visible in the background. Cache is a unique map as it is the only one in the current active map pool that was created entirely independently of Valve. It was created originally by Sal ‘Volcano’ Garozzo for Counter-Strike: it was released in December 2012.

Soon after in May 2013, FMPONE (a map designer) announced he was re-texturing the map with support from Sal. The finished version was added to Operation Bravo, where the map proved to be so popular that it was eventually added to the active map pool.


An industrial train yard located somewhere in Eastern Europe, A mosaic of Lenin is found in the Terrorist spawn. Train is another of the classic CS maps that has been around throughout the franchise. Created originally by Christopher Mair on behalf of Barking Dog Studios back in 2009, the current version shares a few similarities but is for the most part, entirely different. The original version used in CS: GO was also altered by Valve on 10 December 2014.


Originally set in Germany, the new version of Nuke is based at a Nuclear Power Plant in an unnamed town in America. Nuke was originally created by Jo Bieg and was added to CS in 1999 after the rights to the map were purchased by Valve. The map has been changed many times over the course of the various different games, although the general layout has remained almost the same. Known for its incredibly hard side T side, it has still remained one of the most popular maps.


The action on Mirage takes place in a small Middle Eastern town, rumored to be somewhere in Morocco. Mirage was first developed by Michael ‘BubkeZ’ Hull specifically for the Cyberathlete Professional League (CPL) all the way back in 2004 – it was originally called de_cpl_strike. In 2010, he released Mirage for CS 1.6 and the map was an instant hit.


The original Inferno was set in a small town in the Basque country, with the revised version taking place in Italy. Inferno was originally built by Chris ‘Barney’ Auty and introduced in July of 1999 in Counter-Strike 1.1. The map was updated and changed over the following few years, including an official upgrade in Counter-Strike: Condition Zero and CS:S. The CS:S version was largely different from the original, as well as the Condition Zero one, which was set at night.

Valve decided Inferno should be one of the active duty maps when CS: GO was released but kept the remainder of the map the same, except for visual changes. The map was re-skinned again in October 2016 with some game play adjustments.

These changes were made to make the map slightly more T sided, which seems to have worked. Despite the mixed feelings about this map in general, most of the greatest games so far in CS: GO have occurred on this map, proving that its  place in the map pool is much needed.

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